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Friday, 28 October 2011

level ideas. James, Ryan, Adam, Martin

I've been thinking about the boss battle at the and of our level. Having watched I,robot recently I like the idea of the boss being an AI instead of a larger robot. It would try to defend itself from the player by sending in waves of robots. Once these have been defeated the player would be able to use the lasso to access the AI's control pannel. By keeping the lasso attached to the control panel for a set period of time (say 5 seconds) the lasso will be seen charging up and then releasing a high voltage attack into the control pannel of the AI. This could be repeated maybe 3 times or so with each defensive waves of robots triggered becoming more intense. Once the AI has been defeated the player has completed the level. The defeated AI could possibly be inherited by the character and upgrade there abilities.

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